Skip to content
Novus Examples

Explore the test library

Find files, editable templates and browser test targets by what you need to make or test. Explore complete business kits for connected records, templates and expected results.

5297 results

Page 93 of 221; 24 results per page.

Show the canonical directory
Preview of glTF Node Animation: LINEAR Sampler (GLB)
glb
2.8 KB
Actual file preview for glTF Node Animation: LINEAR Sampler (GLB)

glTF Node Animation: LINEAR Sampler (GLB)

One cube on one node, with translation, rotation and scale each driven by a five-key sampler that is linearly interpolated. Three files differing only in `interpolation`: the cleanest way to prove an animation player implements all three modes rather than treating everything as linear.

File
GLB · Animation
Use case
Conversion testingMesh processing QA· Conversion set
Preview of glTF Node Animation: STEP Sampler (GLB)
glb
2.7 KB
Actual file preview for glTF Node Animation: STEP Sampler (GLB)

glTF Node Animation: STEP Sampler (GLB)

One cube on one node, with translation, rotation and scale each driven by a five-key sampler that is held (STEP): the value jumps at each key. Three files differing only in `interpolation`: the cleanest way to prove an animation player implements all three modes rather than treating everything as linear.

File
GLB · Animation
Use case
Conversion testingMesh processing QA· Conversion set
Preview of glTF Skinned Mesh: Four-joint Chain (GLB)
glb
24.8 KB
Actual file preview for glTF Skinned Mesh: Four-joint Chain (GLB)

glTF Skinned Mesh: Four-joint Chain (GLB)

A longer tube skinned to a four-joint chain, every joint but the root animated, so the whole limb curls rather than hinging once. Exercises joint-matrix accumulation down a hierarchy: the step that a two-bone rig cannot catch.

File
GLB · Animation · 768 triangles
Use case
Conversion testingMesh processing QA· Conversion set
Preview of glTF Skinned Mesh: Two-joint Bend (GLB)
glb
17 KB
Actual file preview for glTF Skinned Mesh: Two-joint Bend (GLB)

glTF Skinned Mesh: Two-joint Bend (GLB)

A tube skinned to a two-joint chain with inverse bind matrices, unsigned-byte JOINTS_0 and float WEIGHTS_0, plus a three-second rotation animation on the elbow. The shipped models category had no skinned mesh at all; this is the smallest complete one: rig, bind pose, weights and clip in a single self-contained GLB.

File
GLB · Animation · 512 triangles
Use case
Conversion testingMesh processing QA· Conversion set
Preview of glTF Skinned Mesh: Two-joint Bend (JSON)
gltf
23.7 KB
Actual file preview for glTF Skinned Mesh: Two-joint Bend (JSON)

glTF Skinned Mesh: Two-joint Bend (JSON)

The same two-joint skinned bend as readable glTF JSON with its buffer embedded as a base64 data URI: the file to open in a text editor when a GLB's skin, sampler or inverse bind matrices are not doing what you expect.

File
GLTF · Animation
Use case
Conversion testingMesh processing QA· Conversion set
Preview of glTF: 24-level Node Hierarchy (JSON)
gltf
10.1 KB
Actual file preview for glTF: 24-level Node Hierarchy (JSON)

glTF: 24-level Node Hierarchy (JSON)

The 24-level spiral as readable JSON, so the `children` arrays and per-level TRS can be traced by eye. Useful when a converter flattens or re-parents a hierarchy and you need to see exactly where.

File
GLTF · Scene Graph
Use case
Conversion testingMesh processing QA· Conversion set
Preview of glTF: Base64 Data-URI Buffer
gltf
15.2 KB
Actual file preview for glTF: Base64 Data-URI Buffer

glTF: Base64 Data-URI Buffer

The same sphere with its buffer inlined as a base64 data URI: one self-contained text file, at roughly a third more bytes than the binary it encodes. The middle point of the three storage strategies in this group.

File
GLTF · Buffers
Use case
Conversion testingMesh processing QA· Conversion set
Preview of glTF: External .bin Buffer
gltf
1.3 KB
Actual file preview for glTF: External .bin Buffer

glTF: External .bin Buffer

A glTF whose single buffer is a relative URI to a sibling .bin: the layout every DCC tool writes by default, and the one that breaks the moment an asset is moved or served from a different directory. Download the .bin in this group alongside it.

File
GLTF · Buffers
Use case
Conversion testingError handling· Conversion set
Preview of glTF: External Texture URI
gltf
19.2 KB
Actual file preview for glTF: External Texture URI

glTF: External Texture URI

Geometry inline, texture out of line: the image is a relative URI to a sibling PNG while the buffer is embedded, which is the mixed layout that trips asset packers expecting all-or-nothing. Download the PNG in this group with it.

File
GLTF · Buffers
Use case
Texture map testingConversion testing+1· Conversion set
Preview of glTF: JSON Cube (embedded)
gltf
2.2 KB
Actual file preview for glTF: JSON Cube (embedded)

glTF: JSON Cube (embedded)

A 10 mm cube as text glTF 2.0: the JSON scene with its binary buffer embedded as a data URI, the human-readable sibling of the GLB. For testing glTF parsers and GLB↔glTF conversion.

File
GLTF · Mesh · 12 triangles
Use case
Conversion testing· Conversion set
Preview of glTF: Node Transforms as TRS
gltf
4.3 KB
Actual file preview for glTF: Node Transforms as TRS

glTF: Node Transforms as TRS

The same six-cube ring with translation, quaternion rotation and scale spelled out per node. Read it next to the matrix twin to check a decomposition routine, or to confirm that your quaternion component order really is xyzw.

File
GLTF · Scene Graph
Use case
Conversion testingMesh processing QA· Conversion set
Preview of glTF: Texture as a Data URI
gltf
19.5 KB
Actual file preview for glTF: Texture as a Data URI

glTF: Texture as a Data URI

The same textured sphere with the PNG inlined as a base64 data URI in `images[0].uri`: a single portable text file. The variant that makes a glTF e-mailable and that some loaders quietly refuse.

File
GLTF · Buffers
Use case
Texture map testingConversion testing· Conversion set
Preview of glTF: Textured Mini Quad
gltf
1.6 KB
Actual file preview for glTF: Textured Mini Quad

glTF: Textured Mini Quad

Minimal textured glTF SAMPLE (external PNG + BIN) for glTF loaders and material tests.

File
GLTF · Textured
Use case
Conversion testing· Conversion set
Preview of glTF: Three Scenes, Default is Scene 1 (JSON)
gltf
23.8 KB
Actual file preview for glTF: Three Scenes, Default is Scene 1 (JSON)

glTF: Three Scenes, Default is Scene 1 (JSON)

The three-scene asset as readable JSON, where the top-level `"scene": 1` is one line you can point at in a bug report. Also the fixture for round-tripping multi-scene assets through tools that keep only one scene.

File
GLTF · Scene Graph
Use case
Conversion testingMesh processing QA· Conversion set
Preview of GML 2.1: Legacy gml:coordinates With Custom Separators
gml
1.5 KB
Actual file preview for GML 2.1: Legacy gml:coordinates With Custom Separators

GML 2.1: Legacy gml:coordinates With Custom Separators

GML 2.1 packed coordinates into a single `gml:coordinates` string whose decimal, coordinate and tuple separators are all declared as attributes and can be anything. GML 3 replaced it with `gml:posList`, but WFS 1.0 servers still emit this, and a parser that assumes the default separators mis-reads any file that changes them.

File
GML · Gml Osm · UTF-8
Use case
GeospatialConversion testing+1· Conversion set
Preview of GML 3.2: CRS84 srsName (longitude first)
gml
1.8 KB
Actual file preview for GML 3.2: CRS84 srsName (longitude first)

GML 3.2: CRS84 srsName (longitude first)

The same five towns as the territory GML twin, but declared with the CRS84 URN instead of the EPSG one, which flips the axis order to longitude first. The two files are otherwise identical in structure, so together they isolate axis-order handling from everything else.

File
GML · Gml Osm · UTF-8
Use case
GeospatialConversion testing+1· Conversion set
Preview of GML 3.2: MultiSurface With an Interior Ring
gml
1.6 KB
Actual file preview for GML 3.2: MultiSurface With an Interior Ring

GML 3.2: MultiSurface With an Interior Ring

GML calls a multipolygon a MultiSurface and its parts surfaceMembers, and nests exterior and interior rings under named elements rather than relying on ring order. This feature holds the holed lake and a solid parcel in one geometry, which is the shape a WFS response usually takes.

File
GML · Gml Osm · UTF-8
Use case
GeospatialConversion testing+1· Conversion set
Preview of go mod graph Edge List
txt
703 B
Actual file preview for go mod graph Edge List

go mod graph Edge List

`go mod graph` output: a flat edge list, one `parent@version child@version` pair per line with no indentation at all, the simplest graph serialisation in this category and the easiest to diff. Every package, version, hash and licence is fictional: the tree describes nothing real.

File
TXT · Graphs
Use case
Log parsingGraph data+1· Conversion set
Preview of Go Panic with Full Goroutine Dump (log)
log
879 B
Actual file preview for Go Panic with Full Goroutine Dump (log)

Go Panic with Full Goroutine Dump (log)

A Go panic followed by the runtime's full goroutine dump: four goroutines with their wait states, two-line frames and a created by attribution, separated by blank lines. Blank-line separation defeats multi-line rules that treat an empty line as the end of an event.

File
LOG · Logs
Use case
ObservabilityLog parsing+1· Conversion set
Preview of Go: Hello World
go
111 B
Actual file preview for Go: Hello World

Go: Hello World

The classic hello-world in Go (package main, an import, and fmt.Println, tab-indented like gofmt) for testing highlighters, the Go compiler, and parsers.

File
GO · Go
Preview of Go: Worker pool (goroutines, channels)
go
830 B
Actual file preview for Go: Worker pool (goroutines, channels)

Go: Worker pool (goroutines, channels)

A realistic Go program: a worker pool with structs and methods, goroutines, buffered channels, and a sync.WaitGroup, tab-indented like gofmt, for testing highlighters, go vet, and parsers.

File
GO · Go