
glTF Node Animation: LINEAR Sampler (GLB)
One cube on one node, with translation, rotation and scale each driven by a five-key sampler that is linearly interpolated. Three files differing only in `interpolation`: the cleanest way to prove an animation player implements all three modes rather than treating everything as linear.
- File
- GLB · Animation
- Use case
- Conversion testingMesh processing QA· Conversion set






















