Conditioning Map — Mug Normal Map (512px)
Tangent-space surface-normal map encoded from the scene depth — a normal-conditioning input for guided generation and relighting tests.
Tangent-space surface-normal maps encoded from a known height/depth field — inputs for normal-conditioned generation, relighting, and normal-estimation checks.
Tangent-space surface-normal map encoded from the scene depth — a normal-conditioning input for guided generation and relighting tests.
Tangent-space surface-normal map encoded from the scene depth — a normal-conditioning input for guided generation and relighting tests.
Tangent-space surface-normal map encoded from the scene depth — a normal-conditioning input for guided generation and relighting tests.
Tangent-space surface-normal map encoded from the scene depth — a normal-conditioning input for guided generation and relighting tests.
Tangent-space surface-normal map encoded from the scene depth — a normal-conditioning input for guided generation and relighting tests.
Tangent-space surface-normal map encoded from the scene depth — a normal-conditioning input for guided generation and relighting tests.
Tangent-space normal map encoded from the surface height — perturbs shading normals for detail without extra geometry. Part of the brick wall PBR set — pair with the other channels in this group.
Tangent-space normal map encoded from the surface height — perturbs shading normals for detail without extra geometry. Part of the wood planks PBR set — pair with the other channels in this group.
Tangent-space normal map encoded from the surface height — perturbs shading normals for detail without extra geometry. Part of the brushed metal PBR set — pair with the other channels in this group.
Tangent-space normal map encoded from the surface height — perturbs shading normals for detail without extra geometry. Part of the woven fabric PBR set — pair with the other channels in this group.
Tangent-space normal map encoded from the surface height — perturbs shading normals for detail without extra geometry. Part of the ceramic tiles PBR set — pair with the other channels in this group.
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