PNG — glTF Albedo Texture Companion
64×64 albedo PNG companion for the textured mini glTF.

Specifications
- Role
- albedo
- Size
- 64x64
- Wave
- G
What is a .png file?
PNG (Portable Network Graphics) is a raster image format using lossless DEFLATE compression. It supports full 8- or 16-bit-per-channel truecolor, palette, and greyscale modes with an optional alpha channel, but no animation. It is the standard choice for screenshots, logos, and graphics with sharp edges or transparency.
How to use this file
Use an example PNG to test image decoders, alpha-compositing, thumbnail generators, and format converters, or to verify that a pipeline preserves transparency and color depth on round-trip.
How to use this file for testing
“PNG — glTF Albedo Texture Companion” is a deterministic Novus Examples fixture for Conversion testing. The same content exported across many formats and linked as a group, so you can convert one and diff against the expected twin.
Documented properties for this file: albedo. Compare results against paired or grouped companions on this page when present (clean↔damaged, searchable↔scanned, or format twins) so scores stay reproducible across runs.
Download the file once, keep the path stable in CI or local scripts, and treat the spec table as the contract: dimensions, seeds, field lists, and roles are intentional. Corrupt or invalid samples are labelled as such — expect parsers to fail loudly rather than silently accept them.
3D and CAD fixtures carry one small, documented solid or scene. Convert and inspect against the known geometry, units, and structure; format twins let you diff interchange fidelity, and the 3D viewer previews the actual mesh.
Code examples
<img src="mini-albedo.png" alt="Example image" width="640" loading="lazy">Related files
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- glbTextured Cube — UV + embedded PNG (GLB)A UV-mapped cube with an embedded 128×128 checkerboard PNG texture and a PBR material, all packed into one self-contained GLB. A fixture for testing texture and UV handling, embedded-image extraction, and PBR material loading.

Generated by generation/breadth_wave_g.py. Free for any use, no attribution required — license.