WRL — VRML97 Cube
A 10 mm cube as VRML97 (.wrl) — the classic Virtual Reality Modeling Language scene format, ancestor of X3D. For testing VRML parsers and conversion.
Interactive preview rendered from the equivalent glTF (cube.glb); drag to orbit. Download the file above for the WRL original.
Specifications
- Format
- VRML97 (.wrl)
- Solid
- 10 mm cube
- Faces
- 12
- Vertices
- 8
What is a .wrl file?
VRML (.wrl, Virtual Reality Modeling Language) is a text-based format for 3D scenes and worlds — nodes for geometry, materials, lighting, and interaction — that powered early web 3D before X3D and glTF. It remains a legacy interchange format.
How to use this file
Use an example .wrl file to test VRML parsers, legacy 3D importers, and VRML-to-X3D/glTF conversion.
How to use this file for testing
“WRL — VRML97 Cube” is a deterministic Novus Examples fixture for Conversion testing. The same content exported across many formats and linked as a group, so you can convert one and diff against the expected twin.
Documented properties for this file: VRML97 (.wrl). Compare results against paired or grouped companions on this page when present (clean↔damaged, searchable↔scanned, or format twins) so scores stay reproducible across runs.
Download the file once, keep the path stable in CI or local scripts, and treat the spec table as the contract: dimensions, seeds, field lists, and roles are intentional. Corrupt or invalid samples are labelled as such — expect parsers to fail loudly rather than silently accept them.
3D and CAD fixtures carry one small, documented solid or scene. Convert and inspect against the known geometry, units, and structure; format twins let you diff interchange fidelity, and the 3D viewer previews the actual mesh.
Related files
- binBIN — glTF Buffer CompanionBinary buffer companion for the textured mini glTF (positions, UVs, indices).

- binBIN — glTF External Buffer PayloadThe binary payload the external-buffer glTF in this group points at: tightly-packed positions, normals and indices with 4-byte alignment padding. Not viewable on its own — its bufferViews live in the JSON.

- jsonConvert v2 3DS Semantic Geometry ReferenceJSON semantic reference for the 3DS tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-3ds-reference.

- jsonConvert v2 AMF Semantic Geometry ReferenceJSON semantic reference for the AMF tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-amf-reference.

- jsonConvert v2 DRC Semantic Geometry ReferenceJSON semantic reference for the DRC tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-drc-reference.

- jsonConvert v2 FBX Semantic Geometry ReferenceJSON semantic reference for the FBX tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-fbx-reference.

Generated by generation/models.py. Free for any use, no attribution required — license.