Low-poly Robot (GLB)
A low-poly robot — a stacked-box character with a head, arms, legs, and antenna — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.
Specifications
- Format
- glTF 2.0 binary (GLB)
- Shading
- flat
- Vertex Colors
- true
- Object
- Robot
What is a .glb file?
GLB is the binary form of glTF, packaging 3D scene geometry, materials, textures, animations, and node hierarchy into a single self-contained file. It is optimized for efficient runtime loading and is often called the JPEG of 3D. It is widely used in web, AR, and real-time 3D applications.
How to use this file
Use an example GLB to test glTF loaders, embedded-texture and animation handling, and real-time rendering pipelines in web or game engines.
Code examples
import trimesh # pip install trimesh
mesh = trimesh.load("robot.glb")
print(mesh.bounds, mesh.faces.shape)Related files
- glbLow-poly Chair (GLB)A low-poly chair — a seat, four legs, and a backrest — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.

- glbLow-poly Coffee Mug (GLB)A low-poly coffee mug — a cylindrical body with a looped handle — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.

- glbLow-poly House (GLB)A low-poly house — walls, a door, and a pitched roof — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.

- glbLow-poly Tree (GLB)A low-poly tree — a trunk with three stacked conical layers — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.

- 3mf3MF — Manufacturing CubeA 10 mm cube as 3MF — the modern OPC-packaged manufacturing format (a ZIP of model XML plus relationships). For testing 3MF readers and slicers.

- daeDAE — COLLADA CubeA 10 mm cube as COLLADA (.dae) — the XML digital-asset-exchange format used across 3D tools and game engines. For testing COLLADA parsers and conversion.

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