Low-poly Coffee Mug (GLB)
A low-poly coffee mug — a cylindrical body with a looped handle — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.
Specifications
- Format
- glTF 2.0 binary (GLB)
- Shading
- flat
- Vertex Colors
- true
- Object
- Coffee Mug
What is a .glb file?
GLB is the binary form of glTF, packaging 3D scene geometry, materials, textures, animations, and node hierarchy into a single self-contained file. It is optimized for efficient runtime loading and is often called the JPEG of 3D. It is widely used in web, AR, and real-time 3D applications.
How to use this file
Use an example GLB to test glTF loaders, embedded-texture and animation handling, and real-time rendering pipelines in web or game engines.
How to use this file for testing
“Low-poly Coffee Mug (GLB)” is a deterministic Novus Examples fixture for Conversion testing. The same content exported across many formats and linked as a group, so you can convert one and diff against the expected twin.
Documented properties for this file: glTF 2.0 binary (GLB). Compare results against paired or grouped companions on this page when present (clean↔damaged, searchable↔scanned, or format twins) so scores stay reproducible across runs.
Download the file once, keep the path stable in CI or local scripts, and treat the spec table as the contract: dimensions, seeds, field lists, and roles are intentional. Corrupt or invalid samples are labelled as such — expect parsers to fail loudly rather than silently accept them.
3D and CAD fixtures carry one small, documented solid or scene. Convert and inspect against the known geometry, units, and structure; format twins let you diff interchange fidelity, and the 3D viewer previews the actual mesh.
Code examples
import trimesh # pip install trimesh
mesh = trimesh.load("mug.glb")
print(mesh.bounds, mesh.faces.shape)Related files
- glbLow-poly Chair (GLB)A low-poly chair — a seat, four legs, and a backrest — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.

- glbLow-poly House (GLB)A low-poly house — walls, a door, and a pitched roof — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.

- glbLow-poly Robot (GLB)A low-poly robot — a stacked-box character with a head, arms, legs, and antenna — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.

- glbLow-poly Tree (GLB)A low-poly tree — a trunk with three stacked conical layers — as a self-contained vertex-coloured GLB. Real, recognisable geometry (not a primitive) for testing glTF loaders, the 3D viewer, and thumbnailers.

- 3mf3MF — Manufacturing CubeA 10 mm cube as 3MF — the modern OPC-packaged manufacturing format (a ZIP of model XML plus relationships). For testing 3MF readers and slicers.

- binBIN — glTF Buffer CompanionBinary buffer companion for the textured mini glTF (positions, UVs, indices).

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