PBR Woven fabric — Height / Displacement (256px)
Height / displacement map used for parallax or true displacement of the surface. Part of the woven fabric PBR set — pair with the other channels in this group.

Specifications
- Width
- 256
- Height
- 256
- Role
- height map
- Material
- fabric
- Tileable
- true
- Seed
- 2104
- Reference
- img-pbr-fabric-albedo
What is a .png file?
PNG (Portable Network Graphics) is a raster image format using lossless DEFLATE compression. It supports full 8- or 16-bit-per-channel truecolor, palette, and greyscale modes with an optional alpha channel, but no animation. It is the standard choice for screenshots, logos, and graphics with sharp edges or transparency.
How to use this file
Use an example PNG to test image decoders, alpha-compositing, thumbnail generators, and format converters, or to verify that a pipeline preserves transparency and color depth on round-trip.
How to use this file for testing
“PBR Woven fabric — Height / Displacement (256px)” is a deterministic Novus Examples fixture for PBR material testing, Texture map testing. Complete PBR material sets — base colour, normal, roughness, metallic, ambient occlusion, and height — for testing material-generation models and physically-based renderers channel by channel.
Documented properties for this file: 256×256 · seed 2104 · height map. Compare results against paired or grouped companions on this page when present (clean↔damaged, searchable↔scanned, or format twins) so scores stay reproducible across runs.
Download the file once, keep the path stable in CI or local scripts, and treat the spec table as the contract: dimensions, seeds, field lists, and roles are intentional. Corrupt or invalid samples are labelled as such — expect parsers to fail loudly rather than silently accept them.
For image AI or enhancement tools, run the model or filter on this file and diff against the clean or ground-truth companion in the same group when available. Keep seeds and documented damage parameters in your evaluation notes so regressions are attributable.
Code examples
<img src="fabric-height.png" alt="Example image" width="640" loading="lazy">Related files
- pngPBR Brick wall — Ambient Occlusion (256px)Ambient-occlusion map darkening crevices where ambient light is blocked. Part of the brick wall PBR set — pair with the other channels in this group.

- pngPBR Brick wall — Base Colour (Albedo) (256px)Base-colour / albedo map — the diffuse reflectance with no lighting baked in. Part of the brick wall PBR set — pair with the other channels in this group.

- pngPBR Brick wall — Height / Displacement (256px)Height / displacement map used for parallax or true displacement of the surface. Part of the brick wall PBR set — pair with the other channels in this group.

- pngPBR Brick wall — Metallic (256px)Metallic map (black = dielectric, white = metal) selecting the reflectance model per texel. Part of the brick wall PBR set — pair with the other channels in this group.

- pngPBR Brick wall — Normal (256px)Tangent-space normal map encoded from the surface height — perturbs shading normals for detail without extra geometry. Part of the brick wall PBR set — pair with the other channels in this group.

- pngPBR Brick wall — Roughness (256px)Roughness map (black = glossy, white = matte) driving the microfacet spread of the BRDF. Part of the brick wall PBR set — pair with the other channels in this group.

Generated by generation/images_pbr.py. Free for any use, no attribution required — license.