Mesh Decimation GT — Sphere Dense (GLB)
High-resolution sphere mesh — the ground truth for scoring a decimation / simplification tool against the low-poly member of this group.
A dense ground-truth mesh plus a low-poly simplification of the same shape, with triangle counts recorded — score a decimation / LOD tool by comparing the two.
High-resolution sphere mesh — the ground truth for scoring a decimation / simplification tool against the low-poly member of this group.
Low-poly simplification of the same sphere shape (140 triangles vs 1728). Compare against the dense ground truth to measure decimation error.
High-resolution torus mesh — the ground truth for scoring a decimation / simplification tool against the low-poly member of this group.
Low-poly simplification of the same torus shape (196 triangles vs 1600). Compare against the dense ground truth to measure decimation error.
High-resolution vase mesh — the ground truth for scoring a decimation / simplification tool against the low-poly member of this group.
Low-poly simplification of the same vase shape (100 triangles vs 480). Compare against the dense ground truth to measure decimation error.
High-resolution cylinder mesh — the ground truth for scoring a decimation / simplification tool against the low-poly member of this group.
Low-poly simplification of the same cylinder shape (36 triangles vs 192). Compare against the dense ground truth to measure decimation error.
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