glTF Morph Targets — Two Targets (JSON)
The same two-target morph plane as readable glTF JSON, so the `targets` array, the mesh-level `weights` and the target accessors can be inspected without a hex editor.
Interactive preview rendered from the equivalent glTF (two-targets.glb); drag to orbit. Download the file above for the GLTF original.
Specifications
- Format
- glTF 2.0 (JSON + base64 buffer)
- Morph Targets
- 2
- Buffer Storage
- data URI
- Readable
- true
Testing contract
Reference control- Scenario
- Read `meshes[0].primitives[0].targets` and confirm each target names only the attributes it overrides.
- Expected result
- Two entries, each with a POSITION accessor and no NORMAL — targets are sparse in attributes, not just in data.
What is a .gltf file?
glTF (.gltf, GL Transmission Format) is the 'JPEG of 3D' — a JSON scene description referencing geometry, PBR materials, textures, and animation, with binary buffers stored alongside or as a .bin. It is the standard for web and real-time 3D.
How to use this file
Use an example .gltf file to test glTF loaders (three.js, model-viewer), PBR material handling, and glTF-to-GLB packing.
How to use this file for testing
“glTF Morph Targets — Two Targets (JSON)” is a deterministic Novus Examples fixture for Conversion testing, Mesh processing QA. The same content exported across many formats and linked as a group, so you can convert one and diff against the expected twin.
Documented properties for this file: glTF 2.0 (JSON + base64 buffer). Compare results against paired or grouped companions on this page when present (clean↔damaged, searchable↔scanned, or format twins) so scores stay reproducible across runs.
Download the file once, keep the path stable in CI or local scripts, and treat the spec table as the contract: dimensions, seeds, field lists, and roles are intentional. Corrupt or invalid samples are labelled as such — expect parsers to fail loudly rather than silently accept them.
3D and CAD fixtures carry one small, documented solid or scene. Convert and inspect against the known geometry, units, and structure; format twins let you diff interchange fidelity, and the 3D viewer previews the actual mesh.
Code examples
import trimesh # pip install trimesh
mesh = trimesh.load("two-targets.gltf")
print(mesh.bounds, mesh.faces.shape)Related files
- jsonConvert v2 3DS Semantic Geometry ReferenceJSON semantic reference for the 3DS tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-3ds-reference.

- jsonConvert v2 AMF Semantic Geometry ReferenceJSON semantic reference for the AMF tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-amf-reference.

- jsonConvert v2 DRC Semantic Geometry ReferenceJSON semantic reference for the DRC tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-drc-reference.

- jsonConvert v2 FBX Semantic Geometry ReferenceJSON semantic reference for the FBX tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-fbx-reference.

- jsonConvert v2 LWO Semantic Geometry ReferenceJSON semantic reference for the LWO tetrahedron, publishing vertex order, face indices, bounds, and the closed-mesh contract. Stable P8 artifact p8-convert-model-lwo-reference.

- voxConvert v2 Occupied Voxels Source (VOX)Real deterministic VOX source with four occupied voxel coordinates, palette indices, and unit occupied-coordinate bounds for Convert v2 import coverage. Stable P8 artifact p8-convert-model-vox.

Generated by generation/models_p7.py. Free for any use, no attribution required — license.